Algodoo physics simulator12/22/2023 Originally, the upload system for Phun was a small site at the Academic Computer Club, Umeå University, it was then later moved to the Phunland site, in an "upload" sub-directory (which has since been deleted), the file sharing system was then moved to "Phunbox", a system which received 16874 uploads (the majority of which were. There are currently over 30,000 unique creations stored. Sharing user created content among the Algodoo community is similar as it was in Phun with the usage of Algodoo's file sharing site, Algobox. In 2010, Klasky Csupo Animation started using their programs with Algodoo. Īs it is based upon Phun, Algodoo still works upon a constructionist learning paradigm. velocity at a certain time, position on the X and Y axis, velocity along the X and Y axis, etc., a new tab in the "options" menu that allows the user to visualize in real time many different forces that are affecting the objects in a scene,and many other new features, bug fixes, optimizations and improvements. Other notable changes include the inclusion of a velocities menu, allowing one to set a geometry's velocity to a set value, incompressible water, which allows for much more realistic fluid simulation, a plotting menu which allows one to compare and contrast different properties of a geometry, i.e. The inclusion of optics has granted much more freedom in terms of using Algodoo's scripting language "Thyme", as one may now initiate events by hitting a geometry with a stream of laser light. Two notable changes include a new optics modeling engine and a snap-to grid feature allowing for higher precision scene creation. Changes Īlthough the GUI is essentially the same as in Phun, many significant changes have occurred in the scope of Algodoo's simulations. The simple interface of Algodoo allows a new user to create simple things like cars or basic machines, while still not limiting those who want to make very complex machines, creatively achieving simulation objectives in a variety of ways.Īlgodoo allows users to modify the gravitational force, restitution, friction, refractive index, density, layers of collision, controller acceleration, destruction and mirror keys, texture (allowing users to place a picture on an object) and color (and alpha channel) of a polygon, color and refractive index of water, fade distance, color and speed of light of a laser, color, speed, strength, impulse break limit, state, direction and controls of a hinge/motor, strength constant, damping factor and target length of a spring and fade time of a tracer, giving a lot of choices for users to change to get different results. Simulations in Algodoo involves using the given tools (polygon creation, cut, brush, box, circle, gear, plane, chain, spring, fixate, hinge, tracer and laser pen) and features ( CSG, Velocity modification, attraction, refraction, killer/immortal objects, cutter objects, water and scripting) to create scenes with high levels of intricacy. Starting with Super Mario Galaxy 2, they started using Algodoo for Klasky Csupo Animation programs such as: Anime Studio, GoAnimate, Abode Flash and their Cel Animation Studio. In October 2011, Algoryx released two new programs: Algodoo for Education and Algodoo 2.0.0. Algodoo's physics are based on the SPOOK linear constraint solver by Claude Lacoursière. Algodoo is marketed as an educational tool and has much functionality with touch screen computers, computers with accelerometers, and the Intel Classmate PC. Algodoo was released on 1 September 2009 after significant delays in production. Octo(Algodoo for Education & Algodoo Physics 2.0.1)Īlgodoo is a physics-based 2D sandbox developed and sold by Algoryx Simulation AB and Klasky Csupo (as of 2009), and is the successor to the popular physics application Phun. Klasky Csupo Animation (only the animation)
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